![]() ![]() The first iteration of the protagonist’s ship had two systems that operated independently - move in the horizontal plane in response to player input, and orient the ship to acknowledge the contour of the sands. One example of this was in the design of vehicle movement. During this process, I learned how to better decompose gameplay requirements into distinct problems, which made it easier to pivot when those gameplay requirements changed. Needless to say, we pursued a development plan that was change-tolerant and risk-adverse. This was especially true for our team, given this was our first venture into Unreal Engine 5, and we had additional overhead in Unreal Engine 5.0 from bugs and technical limitations (that would be fixed in later versions of the engine). Seven months is a short time to bring original open world game concept from idea to market. ![]() ![]() In her exploration, Rumi discovers a series of notes, memories, and murals that help her uncover the mysteries of Alariya.Major Takeaways Prototyping Gameplay Through Composition ![]() With Ari’s help, Rumi must realign the Constellation Crystals in each of Alariya’s three Star Temples to give Ari enough power to wake everyone up. However, as the world decayed over time, the ancient temples that focused the power of the stars began to crumble leaving the world’s goddess, Ari, with only enough power to wake up one young hero, Rumi. Soothsayers foresaw a terrible storm that would last for centuries, so all the townspeople decided to fall asleep until it passed. In Light of Alariya, you traverse the ancient alien temples and ruins to restore the power of the stars and awaken your sleeping civilization.Īlariya was once a quiet and peaceful desert town. Om dette spil Light of Alariya is an open-world, third-person, exploration puzzle game made by students at SMU Guildhall. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |